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Competitive 2021-2022: Tier 1

Competitive stats for tier 1 events in 2021-2022 season

Kills per minute on average: 1.33875696

Summary | Grid | Profiles ☰ | Cards
Active roster: DBS.PLEB (Core Safelane), DBS.autopilot. (Core Midlane), DBS.Malik (Core Offlane), DBS.Mad Frog (Support Offlane), DBS.$ugar (Support Safelane)
Columns
Core SafelaneCore MidlaneCore OfflaneSupport OfflaneSupport Safelane
HeroMtchsMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWRMtchsRankRatioWR
tinyTiny3----2100.066.7%0.0%----162.533.3%0.0%----
monkey_kingMonkey King22100.0100.0%0.0%----------------
dark_willowDark Willow2------------2100.0100.0%0.0%----
dawnbreakerDawnbreaker2------------162.550.0%0.0%1100.050.0%0.0%
marsMars2----2100.0100.0%0.0%------------
ember_spiritEmber Spirit2----2100.0100.0%0.0%------------
elder_titanElder Titan2--------2100.0100.0%0.0%--------
keeper_of_the_lightKeeper of the Light2--------2100.0100.0%0.0%--------
grimstrokeGrimstroke2------------2100.0100.0%0.0%----
tuskTusk2------------2100.0100.0%0.0%----
ogre_magiOgre Magi1----------------1100.0100.0%0.0%
jakiroJakiro1----------------1100.0100.0%0.0%
pugnaPugna1----------------1100.0100.0%0.0%
zuusZeus1------------162.5100.0%0.0%----
techiesTechies1------------162.5100.0%0.0%----
snapfireSnapfire1------------162.5100.0%0.0%----
ursaUrsa1--------166.7100.0%0.0%--------
bristlebackBristleback1--------166.7100.0%0.0%--------
razorRazor1--------166.7100.0%0.0%--------
undyingUndying1--------166.7100.0%0.0%--------
bloodseekerBloodseeker1185.7100.0%0.0%----------------
void_spiritVoid Spirit1----140.0100.0%0.0%------------
pudgePudge1----140.0100.0%0.0%------------
medusaMedusa1185.7100.0%0.0%----------------
faceless_voidFaceless Void1185.7100.0%0.0%----------------
furionNature's Prophet1185.7100.0%0.0%----------------
alchemistAlchemist1185.7100.0%0.0%----------------
batriderBatrider1185.7100.0%0.0%----------------
baneBane1----------------1100.0100.0%0.0%
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.