Столбцы
Исполнение | У/С/П | Фарм | Боевые | Объекты | Длительность | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Герой | Матчи | Побед | УР/Зол | Ранг | Обр-Ранг | Убийства | Смерти | Помощь | З/М | О/М | Добито к 10:00 | Доб/мин | Леч/мин | УГ/мин | ПУГ/мин | Оглушение | УС/мин | Время | |
Pugna | 8 | 25.00% | 2.05 | 50.0 | 95.8 | 2.13 | 6.13 | 9.88 | 230.6 | 349.1 | 7.75 | 0.929 | 104.1 | 473.5 | 315.5 | 0.000 | 21.7 | 38:05 | |
Keeper of the Light | 6 | 83.33% | 0.855 | 100.0 | 37.5 | 2.33 | 3.67 | 11.2 | 346.3 | 481.8 | 15.5 | 2.80 | 111.3 | 296.1 | 268.5 | 0.853 | 3.55 | 33:51 | |
Bane | 5 | 60.00% | 0.614 | 79.2 | 75.0 | 0.600 | 10.00 | 18.2 | 257.8 | 379.2 | 5.80 | 0.544 | 5.59 | 158.3 | 399.2 | 112.6 | 1.13 | 52:15 | |
Enchantress | 5 | 20.00% | 1.20 | 33.3 | 91.7 | 4.80 | 7.80 | 11.8 | 320.2 | 439.4 | 16.8 | 2.53 | 62.0 | 385.4 | 563.4 | 2.03 | 44.8 | 43:31 | |
Shadow Demon | 4 | 75.00% | 0.686 | 83.3 | 41.7 | 2.50 | 4.50 | 14.0 | 321.8 | 468.3 | 17.0 | 2.07 | 18.8 | 220.7 | 330.2 | 29.9 | 18.4 | 42:54 | |
Grimstroke | 4 | 50.00% | 0.843 | 75.0 | 79.2 | 2.25 | 4.75 | 11.5 | 248.0 | 343.5 | 9.50 | 1.33 | 23.2 | 209.1 | 321.3 | 9.71 | 4.48 | 34:00 | |
Hoodwink | 4 | 0.00% | 1.00 | 25.0 | 100.0 | 2.00 | 5.25 | 8.25 | 264.0 | 384.8 | 6.75 | 1.46 | 8.41 | 264.6 | 307.0 | 54.0 | 0.857 | 44:38 | |
Io | 3 | 33.33% | 0.340 | 37.5 | 83.3 | 0.333 | 5.33 | 8.67 | 194.3 | 315.7 | 3.67 | 0.344 | 311.1 | 66.1 | 292.7 | 0.000 | 6.29 | 39:43 | |
Shadow Shaman | 2 | 100.00% | 0.818 | 95.8 | 12.5 | 3.50 | 4.00 | 14.0 | 322.5 | 470.0 | 8.50 | 0.824 | 7.81 | 263.8 | 275.2 | 93.4 | 52.6 | 39:26 | |
Clockwerk | 2 | 100.00% | 0.918 | 95.8 | 12.5 | 1.000 | 8.50 | 21.5 | 288.0 | 419.5 | 9.00 | 0.805 | 23.5 | 264.4 | 478.1 | 28.3 | 4.79 | 41:36 | |
Chen | 2 | 100.00% | 0.614 | 95.8 | 12.5 | 2.50 | 2.00 | 9.50 | 321.0 | 388.0 | 15.5 | 2.33 | 197.9 | 197.1 | 148.0 | 8.55 | 134.9 | 40:47 | |
Skywrath Mage | 2 | 50.00% | 1.50 | 45.8 | 50.0 | 4.00 | 5.50 | 16.5 | 252.5 | 404.5 | 6.00 | 0.586 | 10.7 | 378.8 | 283.6 | 0.000 | 5.49 | 39:15 | |
Mirana | 2 | 50.00% | 0.996 | 45.8 | 50.0 | 1.50 | 6.00 | 13.5 | 245.5 | 385.5 | 9.50 | 1.41 | 7.82 | 244.4 | 346.4 | 50.7 | 0.660 | 40:43 | |
Disruptor | 2 | 0.00% | 0.745 | 29.2 | 87.5 | 1.50 | 5.50 | 11.0 | 245.5 | 341.5 | 8.50 | 0.914 | 11.6 | 182.8 | 305.9 | 0.000 | 0.000 | 38:51 | |
Weaver | 1 | 100.00% | 1.35 | 70.8 | 33.3 | 6.00 | 5.00 | 23.0 | 367.0 | 703.0 | 9.00 | 2.13 | 6.07 | 494.3 | 456.2 | 0.000 | 56.4 | 39:01 | |
Techies | 1 | 100.00% | 1.62 | 70.8 | 33.3 | 3.00 | 4.00 | 19.0 | 311.0 | 448.0 | 14.0 | 2.34 | 12.7 | 503.2 | 383.3 | 7.35 | 5.71 | 30:48 | |
Pangolier | 1 | 100.00% | 0.765 | 70.8 | 33.3 | 0.000 | 4.00 | 11.0 | 354.0 | 523.0 | 44.0 | 2.86 | 0.000 | 270.7 | 309.8 | 10.5 | 1.98 | 54:58 | |
Treant Protector | 1 | 100.00% | 1.10 | 70.8 | 33.3 | 2.00 | 5.00 | 18.0 | 311.0 | 411.0 | 12.0 | 1.84 | 94.5 | 340.9 | 297.8 | 47.7 | 0.000 | 37:34 | |
Ancient Apparition | 1 | 100.00% | 1.27 | 70.8 | 33.3 | 2.00 | 2.00 | 11.0 | 275.0 | 317.0 | 3.00 | 0.752 | 14.7 | 348.2 | 170.0 | 1.74 | 4.40 | 26:36 | |
Jakiro | 1 | 0.00% | 2.18 | 20.8 | 70.8 | 5.00 | 7.00 | 13.0 | 324.0 | 389.0 | 9.00 | 2.63 | 25.4 | 705.2 | 495.5 | 47.2 | 47.6 | 44:32 | |
Ember Spirit | 1 | 0.00% | 1.14 | 20.8 | 70.8 | 0.000 | 8.00 | 1.000 | 148.0 | 194.0 | 2.00 | 0.589 | 12.7 | 169.3 | 330.6 | 29.9 | 0.000 | 27:10 | |
Death Prophet | 1 | 0.00% | 0.713 | 20.8 | 70.8 | 1.000 | 5.00 | 4.00 | 320.0 | 411.0 | 12.0 | 3.30 | 0.000 | 228.0 | 488.2 | 0.000 | 32.7 | 33:04 | |
Snapfire | 1 | 0.00% | 0.990 | 20.8 | 70.8 | 7.00 | 11.0 | 18.0 | 363.0 | 452.0 | 6.00 | 1.54 | 0.000 | 359.4 | 374.9 | 32.3 | 0.405 | 1:26:28 | |
Medusa | 1 | 0.00% | 0.658 | 20.8 | 70.8 | 0.000 | 2.00 | 1.000 | 318.0 | 308.0 | 54.0 | 5.19 | 0.000 | 209.2 | 211.0 | 0.000 | 0.000 | 15:58 |
Этот раздел содержит статистику героев на разных позициях. Позиции (основа или поддержка) определяются на основе исполнения игроков и их линии. Герои поддержки на любых линиях (включая роумеров) определяются как единая роль. Линии и позиции могут быть определены не точно.