Dota API issues are mostly resolved (but some matches in events reports might be missing)
Facets are coming soon, Builds section now has up-to-date stats builds.
Check Discord for more info

Elite League: Closed Qualifiers

Qualifiers to a major LAN event hosted by FISSURE and ESB

Median hero xpm: 595

league_banner
Columns
PerformanceK/D/AFarmCombatObjectivesDuration
HeroMatchesWinrateDMG/GoldRankRev-RankKillsDeathsAssistsGPMXPMLH at 10LH/minHeal/minHD/minTaken HD/minStunsTD/minTime
gyrocopterGyrocopter742.86%1.0580.093.35.003.715.57610.1684.660.19.870.000639.3493.98.70160.029:51
svenSven333.33%0.75046.786.75.003.004.00619.3764.368.711.20.000464.6638.721.3111.531:47
lunaLuna2100.00%0.651100.040.08.501.0008.00856.5950.060.514.10.000558.0329.615.0598.035:19
morphlingMorphling2100.00%1.15100.040.013.51.507.00789.51,008.059.011.80.000908.4770.813.3506.042:50
terrorbladeTerrorblade2100.00%0.995100.040.010.001.0008.00640.5527.064.57.361.48637.6367.50.000359.119:37
clinkzClinkz250.00%1.2853.346.78.503.006.00554.0688.054.55.940.000708.9355.10.000209.837:27
phantom_assassinPhantom Assassin20.00%0.75140.0100.04.006.503.50414.0497.537.06.450.000310.9535.90.0001.4228:22
omniknightOmniknight1100.00%1.2673.320.018.02.007.00631.0708.056.05.16102.8794.4402.30.00081.135:38
templar_assassinTemplar Assassin1100.00%1.2273.320.06.003.0010.00619.0752.058.08.600.000754.5507.80.000269.824:04
life_stealerLifestealer1100.00%1.2173.320.015.02.0021.0689.0885.051.07.600.000830.6817.80.000261.231:18
monkey_kingMonkey King10.00%1.0533.380.03.004.004.00459.0579.042.07.320.000480.1465.712.97.8238:22
medusaMedusa10.00%0.98933.380.02.008.0012.0484.0556.045.07.280.000478.5153.716.70.00031:18
alchemistAlchemist10.00%0.93133.380.02.004.003.00458.0405.049.06.650.000426.6762.120.70.00018:01
weaverWeaver10.00%0.71833.380.01.0006.002.00442.0522.042.07.940.000317.5583.02.000.00025:04
juggernautJuggernaut10.00%0.73833.380.04.002.006.00658.0683.066.011.0147.7485.4473.80.000193.832:16
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.