Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | LH/min | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | |
Death Prophet | 13 | 46.15% | 1.07 | 88.0 | 100.0 | 7.23 | 3.15 | 7.62 | 493.8 | 540.3 | 47.6 | 5.42 | 0.647 | 528.5 | 450.0 | 8.71 | 97.5 | 35:23 | |
Shadow Fiend | 8 | 50.00% | 0.872 | 84.0 | 92.0 | 7.88 | 4.25 | 10.3 | 634.0 | 659.8 | 60.9 | 9.58 | 0.160 | 552.9 | 406.6 | 9.01 | 57.5 | 39:42 | |
Sniper | 6 | 50.00% | 1.11 | 80.0 | 80.0 | 9.83 | 3.83 | 13.8 | 594.8 | 572.8 | 48.3 | 7.37 | 1.43 | 660.5 | 321.2 | -0.352 | 98.2 | 39:01 | |
Outworld Destroyer | 5 | 40.00% | 1.08 | 60.0 | 88.0 | 8.40 | 4.00 | 6.80 | 476.2 | 476.0 | 40.6 | 5.79 | 0.865 | 516.3 | 528.1 | 48.1 | 44.2 | 33:58 | |
Tinker | 5 | 40.00% | 1.37 | 60.0 | 88.0 | 6.60 | 4.20 | 9.60 | 580.8 | 533.8 | 51.6 | 8.74 | 3.74 | 793.8 | 267.7 | 11.1 | 0.724 | 36:55 | |
Medusa | 4 | 100.00% | 0.919 | 100.0 | 8.00 | 6.25 | 1.50 | 8.50 | 704.0 | 737.3 | 51.5 | 10.3 | 0.000 | 647.1 | 339.4 | 14.9 | 129.8 | 32:34 | |
Puck | 4 | 75.00% | 0.702 | 92.0 | 20.0 | 8.25 | 4.25 | 6.75 | 591.5 | 632.3 | 46.3 | 6.98 | 1.00 | 415.4 | 271.1 | 12.5 | 45.7 | 36:58 | |
Pugna | 4 | 25.00% | 1.07 | 24.0 | 96.0 | 5.25 | 5.00 | 4.75 | 431.5 | 499.5 | 48.3 | 5.50 | 9.03 | 460.8 | 367.1 | 0.000 | 72.1 | 34:10 | |
Lycan | 3 | 66.67% | 0.606 | 76.0 | 28.0 | 6.67 | 4.00 | 9.00 | 561.0 | 599.3 | 55.7 | 7.20 | 1.82 | 339.8 | 497.5 | 1.76 | 276.0 | 33:55 | |
Visage | 3 | 66.67% | 0.869 | 76.0 | 28.0 | 9.67 | 6.00 | 11.0 | 538.3 | 680.3 | 37.7 | 6.52 | 0.000 | 467.6 | 340.0 | 31.6 | 148.9 | 45:28 | |
Tiny | 3 | 33.33% | 0.995 | 32.0 | 76.0 | 4.67 | 4.00 | 10.00 | 459.7 | 514.3 | 50.7 | 5.56 | 0.000 | 457.3 | 491.7 | 32.0 | 61.7 | 28:09 | |
Razor | 3 | 33.33% | 0.993 | 32.0 | 76.0 | 3.67 | 3.67 | 5.33 | 453.3 | 513.0 | 50.3 | 6.23 | 0.000 | 450.3 | 364.7 | 0.000 | 44.6 | 28:01 | |
Gyrocopter | 2 | 100.00% | 1.09 | 96.0 | 4.00 | 9.00 | 3.00 | 7.50 | 564.5 | 637.5 | 39.0 | 6.37 | 0.000 | 616.5 | 340.8 | 53.0 | 98.9 | 31:01 | |
Dragon Knight | 2 | 50.00% | 0.819 | 52.0 | 48.0 | 4.00 | 3.50 | 2.00 | 440.0 | 432.5 | 53.5 | 5.25 | 0.000 | 360.3 | 546.7 | 17.8 | 95.8 | 19:49 | |
Viper | 2 | 50.00% | 1.11 | 52.0 | 48.0 | 3.00 | 5.00 | 9.50 | 412.0 | 456.5 | 49.0 | 4.92 | 0.000 | 458.6 | 409.0 | 2.02 | 91.7 | 31:53 | |
Queen of Pain | 2 | 50.00% | 1.33 | 52.0 | 48.0 | 10.00 | 8.00 | 11.0 | 485.5 | 515.0 | 42.5 | 5.39 | 1.50 | 646.5 | 484.2 | 0.000 | 39.0 | 38:45 | |
Underlord | 2 | 50.00% | 1.22 | 52.0 | 48.0 | 4.50 | 3.50 | 8.50 | 456.5 | 489.0 | 54.0 | 5.31 | 0.000 | 555.5 | 485.8 | 57.8 | 135.8 | 30:24 | |
Templar Assassin | 2 | 50.00% | 0.776 | 52.0 | 48.0 | 3.50 | 3.00 | 4.50 | 589.5 | 566.5 | 54.0 | 8.10 | 0.000 | 457.7 | 299.6 | 0.000 | 75.6 | 27:20 | |
Beastmaster | 1 | 100.00% | 0.819 | 68.0 | 16.0 | 6.00 | 6.00 | 14.0 | 485.0 | 598.0 | 43.0 | 6.39 | 35.7 | 397.4 | 350.5 | 37.2 | 94.5 | 53:31 | |
Enigma | 1 | 100.00% | 1.05 | 68.0 | 16.0 | 4.00 | 0.000 | 9.00 | 547.0 | 500.0 | 54.0 | 6.30 | 78.5 | 575.1 | 342.1 | 46.9 | 160.5 | 20:00 | |
Phantom Lancer | 1 | 0.00% | 0.689 | 20.0 | 68.0 | 3.00 | 3.00 | 2.00 | 508.0 | 496.0 | 46.0 | 7.73 | 0.000 | 350.0 | 370.2 | 0.000 | 41.8 | 28:19 | |
Terrorblade | 1 | 0.00% | 0.492 | 20.0 | 68.0 | 1.000 | 4.00 | 3.00 | 436.0 | 400.0 | 52.0 | 6.91 | 0.000 | 214.7 | 370.5 | 0.000 | 139.9 | 19:49 | |
Mirana | 1 | 0.00% | 1.22 | 20.0 | 68.0 | 10.00 | 7.00 | 15.0 | 522.0 | 566.0 | 49.0 | 8.01 | 0.000 | 639.3 | 453.6 | 73.6 | 36.1 | 52:13 | |
Clinkz | 1 | 0.00% | 0.966 | 20.0 | 68.0 | 5.00 | 5.00 | 1.000 | 373.0 | 405.0 | 55.0 | 4.63 | 0.000 | 360.2 | 317.4 | 0.000 | 37.3 | 36:28 | |
Leshrac | 1 | 0.00% | 0.911 | 20.0 | 68.0 | 4.00 | 7.00 | 3.00 | 462.0 | 486.0 | 45.0 | 6.07 | 0.000 | 420.7 | 566.6 | 19.0 | 56.3 | 28:49 |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.