Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
FEELSNUGT.iAnnihilate (17 Matches), FEELSNUGT.Arms (1 Matches)
Columns
Performance | K/D/A | Farm | Combat | Objectives | Duration | Misc | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Matches | Winrate | DMG/Gold | Rank | Rev-Rank | Kills | Deaths | Assists | GPM | XPM | LH at 10 | Heal/min | HD/min | Taken HD/min | Stuns | TD/min | Time | List of matches | |
Outworld Destroyer | 2 | 0.00% | 0.668 | 22.2 | 100.0 | 2.00 | 7.50 | 3.50 | 403.0 | 416.5 | 43.0 | 0.000 | 269.4 | 520.2 | 36.3 | 6.12 | 34:55 | Matches | |
Ember Spirit | 1 | 100.00% | 1.61 | 100.0 | 77.8 | 15.0 | 3.00 | 10.00 | 543.0 | 644.0 | 60.0 | 0.000 | 871.7 | 469.9 | 87.4 | 13.7 | 33:16 | Matches | |
Shadow Fiend | 1 | 100.00% | 1.19 | 100.0 | 77.8 | 13.0 | 2.00 | 7.00 | 719.0 | 768.0 | 65.0 | 5.08 | 852.0 | 284.3 | 12.6 | 110.6 | 24:34 | Matches | |
Pugna | 1 | 100.00% | 1.14 | 100.0 | 77.8 | 10.00 | 6.00 | 14.0 | 573.0 | 694.0 | 47.0 | 26.1 | 650.6 | 348.3 | 2.53 | 156.1 | 36:34 | Matches | |
Queen of Pain | 1 | 100.00% | 1.29 | 100.0 | 77.8 | 8.00 | 3.00 | 11.0 | 596.0 | 678.0 | 47.0 | 0.000 | 768.3 | 724.7 | 0.000 | 114.8 | 37:58 | Matches | |
Monkey King | 1 | 100.00% | 0.766 | 100.0 | 77.8 | 7.00 | 3.00 | 11.0 | 569.0 | 698.0 | 36.0 | 12.8 | 435.9 | 188.3 | 19.6 | 63.0 | 31:19 | Matches | |
Dragon Knight | 1 | 100.00% | 1.28 | 100.0 | 77.8 | 4.00 | 5.00 | 20.0 | 564.0 | 653.0 | 41.0 | 0.000 | 721.9 | 601.6 | 55.4 | 112.7 | 43:28 | Matches | |
Phantom Assassin | 1 | 100.00% | 1.56 | 100.0 | 77.8 | 13.0 | 1.000 | 9.00 | 636.0 | 650.0 | 64.0 | 0.000 | 990.6 | 630.5 | 0.000 | 150.7 | 23:28 | Matches | |
Tinker | 1 | 0.00% | 2.61 | 11.1 | 88.9 | 2.00 | 2.00 | 8.00 | 470.0 | 455.0 | 54.0 | 7.46 | 1,229.0 | 287.7 | 0.000 | 0.000 | 33:30 | Matches |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.