Overview | Picks and bans | Draft | Draft against | Heroes ☰ | Players ☰ | Opponents | Matches ☰ | Active players
Positions ☰ | Meta Graph
UC.sonofpaint (Core Safelane), UC.Smiley (Core Midlane), UC.Leyroy Jenkinz (Core Offlane), UC.maGe (Support), UC.Nevebus (Support)
Columns
Core Safelane | Core Midlane | Core Offlane | Support | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Mtchs | Mtchs | Rank | Ratio | WR | Mtchs | Rank | Ratio | WR | Mtchs | Rank | Ratio | WR | Mtchs | Rank | Ratio | WR | |
Tidehunter | 1 | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | - | - | - | - | - | - | - | - | |
Faceless Void | 1 | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | - | - | - | - | - | - | - | - | |
Abaddon | 1 | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | - | - | - | - | - | - | - | - | |
Legion Commander | 1 | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | - | - | - | - | |
Shadow Fiend | 1 | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | - | - | - | - | |
Troll Warlord | 1 | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | - | - | - | - | |
Monkey King | 1 | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | |
Necrophos | 1 | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | |
Doom | 1 | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | - | - | - | - | |
Oracle | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | |
Tusk | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | |
Magnus | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | |
Bane | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | |
Shadow Shaman | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% | |
Earth Spirit | 1 | - | - | - | - | - | - | - | - | - | - | - | - | 1 | 100.0 | 100.0% | 0.0% |
This section contains stats for heroes' performance on various positions. Positions are determined based on players performance (core or support) and lane. Supports across all lanes (including roamers) are considered as one role. Lanes and positions may not be accurate.